Space Miners in Space
Stephen Cameron, creator of our favourite spaceship bridge simulator, has just added mining to Space Nerds in Space.
Continue reading →Stephen Cameron, creator of our favourite spaceship bridge simulator, has just added mining to Space Nerds in Space.
Continue reading →It’s sink or swim time for Battle for Wesnoth. The fantasy turn-based tactical game has been so long in every distro’s repository that we have nearly taken it for granted. But the Wesnoth team now needs your help.
Continue reading →We met up with Stephen Cameron and Jeremy Van Grinsven, creators of Space Nerds in Space on FreeNode to talk about space simulators, nerds, lasers, and programming from the ground up games for Linux the old school way.
Continue reading →Space Nerds in Space (or SNiS for short) is a collaborative space exploration game with a twist: Each player is responsible for one part of the same ship. The game allows for multiple teams to compete against each other, and can also accomodate a game master that can inject non-player parties into the universe.
Continue reading →Inge Wallin, a developer of KDE’s office productivity suite, Calligra, has just released the very first KDE-specific AI library. Wallin, who has previously designed AIs for commercial games, wrote the library because he thought that the AIs of many of KDE’s games were weak. Although the library is still in its early stages of development,…
Continue reading →It may sound hackneyed, it may sound trite, but many of the best things in life are free. Seriously. Even for Christmas. And not only in the not-costing-any-money sense of the word either. Free Software is on the rise and many apps targeted at end-users are as good, sometimes better, than expensive proprietary alternatives.
Continue reading →Although video games have reigned supreme as Christmas presents for kids (and many adults) for some years now, traditional board games are making a come back.
Continue reading →Now that Minecraft and Mojang belong to Microsoft, things don’t bode well for multiplatfom playing or open modding and APIs within the game. That’s why plenty of players are looking for alternatives to jump ship to so they can continue enjoying their “social lego” world-building activities. Well, good news, everyone! Alternatives exist, and at least…
Continue reading →The third part of our migration slash conversion adventure takes us into the realm of gaming. Alongside Office really, this is the big reason why so many people still keep Windows around, myself included. There are still a huge number of games available only for Windows, and we want to be able to play them.…
Continue reading →Pioneer is an open-ended space RPG-adventure game, much in the spirit of Elite and similar classics. You can make a living by trading and transporting material, become a space-pirate, a bounty hunter or a hired gun for one of the many warring factions. From the site: »The game is open-ended, and you are free to…
Continue reading →The Minetest project, a completely free and open implementation of Minecraft, is now part of Pling. Minetest mimics the aesthetics of Minecraft (which, in turn, mimics the look of the Open Source game Infiniminer, by the way) and also the gameplay: You can dig, collect and place blocks by “hitting” things, and craft tools and…
Continue reading →Creative Commons is running what they’ve dubbed a “Public Domain Jam”: You have until the 24th to develop a CC0 (Public Domain) game and you could win $1,000. The 1,000 bucks are coming out of Nick Liow’s pocket. He’s the guy who created the CC0 (and crowdfunded), paranoia-laden game Nothing to Hide, available as an…
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